Team liquid
For some games, this interest even became so great that it was beneficial to both the community and Team Liquid to create separate sites. We are sad to announce that as of June 15th, 2022, and will close down and be reintegrated into TL.net.Įver since TL.net started as a community website for StarCraft: Brood War in 2002, we’ve had the pleasure of following our community members as their interests branched out into other games and competitive scenes. Stream list and and tournament calendar migration, as well as subforum archiving is currently underway. Users who can't see these forums can turn them on via the sidebar customization menu. The general discussion forums for Dota 2 and LiquidLegends should be listed under the "Other Games" block of the left sidebar.
Team liquid update#
With a new editorial site launching at and a management restructure, it will be interesting to see what Team Liquid’s eSports profile looks like this time next year.June 15th update + Notes: LiquidDota and LiquidLegends now redirect to TL.net. This is also exactly the kind of news that is likely to make old StarCraft die-hards nervous, since this does seem to mark the end of Team Liquid as we have known it. This is perhaps not as surprising as when Twitch acquired the Evil Geniuses parent organization, GoodGame, but it’s also likely to have a more tangible impact on eSports as Team Liquid moves into the League of Legends arena and reinvests in Dota 2. Team Liquid was created on message boards and clans, while the former Curse organization came to prominence with the rise of streaming and League of Legends. It’s also a merger that brings together two organizations that represent different generations of eSports. This is pretty massive news in eSports, a bit like if McLaren’s Formula 1 team suddenly announced they were merging with Williams. Together we could become more complete, stronger organization.” Our two organizations didn’t just complement each other with our different strengths - we could combine to become more than the sum of our parts. “Where our staff had picked up experience in areas such as creating written content and managing a large community, Steve’s team brought skills we had been looking for, among which a great video team. “The Liquid brand had become one of the most respected and recognized in esports, while Steve’s organization found itself with a lot of fans who no longer had a name to get behind,” he explains. More than that, Goossens says there were organizational strengths that the former Curse organization brought to the table that Liquid lacked, and vice versa. While we always had every intention to find a Dota team, the merger pushes us that much closer to achieving that goal.”
“Together, our organization will be able to achieve much more than what we could have separately. However, we’ve found it difficult to compete with teams like EG or Cloud9 for the top players and teams in the world,” he writes. “I can proudly say Liquid is held in high esteem in the esports industry, and people have come to expect the best from us. Goossens admits as much in his statement, released jointly alongside another one from co-owner Steve “LiQuiD112” Arhancet. At a time when eSports is decidedly about more than StarCraft, Liquid was still considered a StarCraft organization.
But those deep roots in StarCraft also came at a cost for the organization as a whole: as the eSports market grew and diversified, Liquid has at times struggled to become or remain relevant in games like Dota 2, and has had no presence at all in League of Legends. Team Liquid has been synonymous with StarCraft, and the Team Liquid forums and wiki (the Liquipedia) are basically where the English-language history of the game resides. This is the full-blown merging of two organizations under the Team Liquid banner.” It’s not Team Liquid becoming the new title sponsors of an LCS team. Team Liquid owner (now a co-owner, I suppose) Victor “Liquid`Nazgul” Goossens released a statement explaining that, “What we’re doing is no ordinary partnership.